PM3.6 - R.O.B - Action - AttackLw4 (Common) 0x2f

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: Fall (Common), requirement: (InAir) }
  2. CreateInterrupt { interrupt_id: None, action: Wait (Common), requirement: (AnimationEnd) }
  3. PreviousInterruptAddRequirement(OnGround)
  4. ChangeSubactionRestartFrame(AttackLw4)

Exit Script